A Quirky Paradigm: Never 7 Reviewed

In recent events, the visual novel ‘Never 7: The End of Infinity’ has captured attention on the Nintendo e-Shop due to its unusual categorization as an ‘adventure’. This decision raises significant curiosity among gamers as to the essence of this multimedia narrative.
Created by KID, a developer renowned for their intricate storytelling, Never 7 immerses players in a looping narrative exploring themes of romance, fate, and existential quandaries. Set in a picturesque island retreat, the game unfolds through the choices of its protagonist, Makoto Ishihara, as he confronts mysterious occurrences impacting his classmates.
The intrigue deepens as players navigate through an elaborate plot, punctuated by moments of tension and revelation. However, the transition of such a narrative-centric experience into an ‘adventure’ genre by the e-Shop prompts debate over its marketing strategy and consumer expectations.
While the visual novel retains its strengths in scriptwriting and character development, the adventure label might mislead prospective players anticipating dynamic gameplay. Experts suggest the categorization might serve marketing purposes, aiming to broaden its appeal beyond visual novel enthusiasts.
Ultimately, Never 7 offers a compelling, albeit unconventional, journey. With its rich storytelling overshadowing its gameplay dynamics, it poses an enigma: is it a path to new frontiers in adventure gaming, or merely a misclassified genre piece?