IT Secretary Clarifies Gaming Ban Impact

New Delhi witnessed significant developments in the gaming sector as IT Secretary S Krishnan publicly addressed the recent ban on online money gaming. Speaking at a press briefing, Krishnan sought to dispel misconceptions about the industry’s future, asserting that the ban does not signify an end but a restructuring aimed at safeguarding public interest.

Krishnan emphasized that the primary objective of the legislation is to establish a regulatory framework that prioritizes public welfare by mitigating risks associated with addiction and illicit financial activities. He clarified that the government’s stance is not driven by financial considerations but by social responsibility and the need to create a sustainable ecosystem.

Highlighting the evolving landscape, the IT Secretary pointed to promising opportunities within e-sports and social gaming domains. He noted that these segments remain largely unaffected by the ban and possess substantial growth potential, thereby offering avenues for innovation and entrepreneurship in the technology sector.

Industry experts have welcomed Krishnan’s remarks, recognizing the importance of balanced regulation that protects users while encouraging technological advancement. As the sector adapts to new legal parameters, stakeholders anticipate a more structured market that fosters responsible gaming and supports emerging tech ventures.